Halo: Infinite's E3 2019 trailer hit me like a ton of bricks, but for a very specific reason I never anticipated.
The “Shinobi Short & Sweet” – Anthem
After around 50 hours playing Anthem, I wanted to share my in-depth thoughts on how I feel about it. Long story short? I'm having a fun time overall, with issues that still pop up throughout.
Game Dev Insight: Emily Grace Buck – Former Telltale Narrative Designer; now Narrative Lead at Gato Salvaje Studio
Join me as I sit down with Emily Grace Buck, former narrative designer at Telltale and now Narrative Lead at Gato Salvaje Studio as we talk about all things video game narrative!
Game Dev Insight: Marcel Hatam – International Brand Manager at Ubisoft Blue Byte
Join me as I chat with Marcel Hatam, a friend and colleague who is an International Brand Manager at Ubisoft, more specifically Blue Byte. We talk about his journey into games, his specific role, tips for aspiring game devs, and more!
Top 10 Games of 2018
With one of the best years of this generation almost behind me, I take a look at the games that had the most impact. What a ride, 2018.
2018: Some of the Games and Studios I Expect to Hear From
With 2018 in full swing, let's talk about games and studios we can expect to hear from this year!
My Top 10 Favorite Games of 2017
In an incredibly packed year full of worthwhile games, I had a tough time picking out my favorite 10. But I did - and they're right here!
Game Dev Insight: A Talk with Codemasters Game Director Paul Rustchynsky
I sat down with Codemasters Game Director Paul Rustchynsky to talk about everything from his career in video games, the development of Driveclub and of course, his current time at Codemasters.
Top 10 Sexiest Game Systems of All Time
Game consoles have come and gone over the last three decades and some looked better than others. I dive in to my top 10 all time favorite console designs.
Thoughts: A “Video Game” Can Be Whatever a Creator Wants it to Be
Video games can create experiences and varying levels of emotions that differ for every player. I take a look at why that's a great thing for the medium.